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RUSTWAKE

RUSTWAKE

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Devlog

  • Mathematical Rebalancing
    September 18, 2026 by SradRaven#update, #balance, #rogue lite
    Mathematical Rebalancing of the Enemy-Driven Arena The obstacles were not removed simply by deleting them. Their contribution to the following was calculated: spatial pressure; scrap; materials; cover... Continue reading
  • ⚠️ IMPORTANT UPDATE — FIXED BUILD
    September 17, 2026 by SradRaven#update, #fix, #rougelite, #mech
    I discovered that the executable previously uploaded to this page could fail to launch correctly. I’m sorry to everyone who downloaded RUSTWAKE and was unable to play it. The download has now been r... Continue reading
  • RustWake Update
    September 15, 2026 by SradRaven#rustwake, #update, #devlog, #prototype, #indiegame
    RUSTWAKE v1.0.0b is now available. This update improves Overdrive damage distribution and includes a smaller optimized build. I'm continuing to watch player feedback closely, so if you try the new ver... Continue reading
  • RustWake Update
    September 15, 2026 by SradRaven#update, #indie, #mech, #game design
    Update Damage Distribution: Physical Damage to the Core's Overdrive Components... Continue reading
  • RUSTWAKE Prototype is now public — feedback wanted
    September 14, 2026 by SradRaven#prototype, #demo, #indie, #feedback
    Hi everyone! The first public prototype of RUSTWAKE is now available to download. RUSTWAKE is an action prototype focused on building, fighting, salvaging and rebuilding a modular combat machine. This... Continue reading
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Updated 18 hours ago